Posts : 73
Join date : 2011-10-11
Age : 24
Location : FL
|Subject: Dark World Archetype (March 2012) Thu Feb 23, 2012 5:17 pm|| |
The new March 2012 banlist is confirmed, and we now know that the META will consist of the following:1) Dino Rabbit
First we need to analyze the META to determine how well Dark Worlds will do this Format.
HOW GOOD ARE DARK WORLDS IN THIS FORMAT?
-Dino Rabbit: There biggest strength is Speed, and the ability to bring out big exceeds that can negate practically everything (Laggia & Dolkka).
-Wind-Ups: Their swarming capabilities are endless, and they can diminish your hand with an infinite loop.
-Inzectors: They thrive from a full field, being able to pop cards with hornet and other main Inzectors.
We all know that Dark Worlds rely on 2 main things:
- Hand Advantage
- Discard Outlet
Without these two key and vital things, the Dark World decks fall and crumble.
The 2 biggest problems I see for the Dark World archetype are:
* Wind-Ups & Inzectors*
Wind-Ups clear the hand, while the Inzectors clear the field.
----------------So again the question arises: HOW VIABLE ARE THEY THIS FORMAT?
My personal opinion is that Dark Worlds are Tier 2 at best. They do have the potential of being Tier 1, but I can never see it getting to a Tier 0 level (unless more support comes for the archetype).
----------------There is a new card that saw it's release in Order of Chaos:
- Trance Archfiend
This card has a broken effect in Dark Worlds which can be very devastating for other decks. You can Discard a monster, the card gains 500 ATK, and when it is destroyed you can add a banished Monster to hand.
(We all know how SUCKY it can be to lose a Grapha to a Bottomless Trap Hole, with Trance Archfiend we can get out Grapha back).
More Updates will come